This is no where near done. But I liked it enough to post it, cuz I likes it's moxy. I started this to familiarize myself further with OOP and Flash Develop. Also I felt like drawing, animating, and making a robot work. My favorite part is the double-jump. The length of the flame is determined by the distance from the robot to the ground, so it appears that the thrust is decreasing as you
When I first started working here they had a couple game interactions and there were plans for this one. After they saw what I could do they put it on my plate and this is what I came up with.
It's all XML driven so you can customize it anyway that you want.
This was a character design for a game that me and my friend Ben were working on for the game Mass Entropy for Guerilla Contingent. We got a fair distance into this project. He actually came up with a system where me and him could control different characters over the net. It was pretty funny