I really enjoyed working on this project, mainly because I did most of it from scratch. Well, at least this shot. Originally this was going to just be a still shot at the end of a commercial, but after I finished the scene, Ensure liked it so much that they wanted it to be an animated shot.
During my time at Bent, I was asked to worked on multiple images for Ensure. Some of the projects involved modeling, texturing, blocking, rendering, or a little rigging. I definitely learned a lot from working on these projects. So here are some random images of different things I created for Ensure.
So I've been watching a lot of the NBC show Las Vegas, and the first season had a lot of people throwing CG dice. And I kept thinking to myself, "man, I could make something more realistic than that". So I put my money where my cynicism was and modeled some dice. That was probably easiest part
This is for a product designed by a guy in the Mt. Hood area. Basically you attach the Glove Buddie to a heating vent in your car, then you strap a wet glove to the device and the cars heater will dry the glove.
Did a lot of work on this. Asset creation, character rigging, texturing, animation, rendering, & and editing.
We were making this virtual lounge that people would be able go login to for the Adherion site. So I was in charge of making a lot of 3-d assets to place around the lounge. Production of the lounge didn't go very far, but here are a couple of the images I liked.
This was a character design for a game that me and my friend Ben were working on for the game Mass Entropy for Guerilla Contingent. We got a fair distance into this project. He actually came up with a system where me and him could control different characters over the net. It was pretty funny